Easy
In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
Author: SamuelStatus: PublishedQuestion passed 176 times
Edit
1
Community EvaluationsNo one has reviewed this question yet, be the first!
2
Which modification of the following code WILL NOT make the output be "success" ?11
Overrided method visibility must be the same or less restrictive than the inherited method.9
Inheritance in OOP.3
Explain the difference between overriding and overloading in OOP.3
What does the following code return ?4
When can you do a+b in OOP ?6
Can a class implements several interfaces ?